So, hey! First "guide" I post on here. Bear with me and my English! Many of you will ask: What, EK? It's 2017! I delete all my characters except one or two at the end of every league so that's why I cant't link a character or gear (except for the rings I sold it all and am left with 1-2 chars for end of league shennanigans and the likes). I will remake this character in Legacy and try out the threshhold jewel and then I can link Items and screenshots to the guide when I got it up and running again :) The core of the build is being a Pathfinder. We will be doing a poison EK build using this league's most broken flask: Sin's Rebirth. With free poison while flasks are up this makes one hell of a combination! Add a Witchfire brew on top and melt all the things. :) I was able to easily clear T15 Core at lv 76/77 with 48% more Monster Life. Pros Cons Why is it so expensive? That's relative, really. It is most definitely not a league starter, as it needs quite a hefty investment. Core of the build: Gear: Spoiler Belt: Rings: Chestpiece: Amulet: Gloves: Helmet: Weapon: Shield: Boots: I ended up with 8k Energy Shield with Winds of Change (9-10k with ES Gloves). Gem Links: Spoiler 6L (Chest): Note: I didnt include a faster casting / Spell Echo because it simply is not needed. You can swap out Atziri's Promise for a Silver Flask if you want more cast speed, however! 4L (Vertex): 3L (Weapon): 3L (Shield): The rest is your average Cwdt and the likes. Free to preferential taste. Aura calcs: Flasks: Spoiler Sin's Rebirth (Core flask) Jewels: Spoiler Focus on Energy Shield, Projectile Speed, Global Damage and Cast speed. Optional Mods: Spell Damage, Cast speed while holding a shield, Physical Damage and Projectile Damage Good jewels run a high price tag (as usual :( ) Bandits: Spoiler Normal: Kill all Passive-Tree (Done at lv 84) Spoiler https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAABAIDAQHRAx4HHg5IDlwPqw_EES8RUBGWFe0WvxbzF5YZihslHU8fQSBuJIsknSY8KgsqOCsKLR8vnTW5O3xBlkQNRX5HBklRSbFLrkyzUDBUvVxAXIpd8l9qYlpjQ2qMavpsCG0ZcFJ1_XvXf4B_ln_GhG-ExYnTjDaP-pMnlSCVLpaLlwabtZ63n22hIqEvokCio6LZpyuus6_rsNi1SLjKuZO-isHzwwnDOsSiyBTI8NAf0NDQ9dN-1ELVudfP2VvbXtvn35jpAumY62Pr9e9674jv6_DV8W3xivId8uH0-PVv-Tf_EA== Last edited by Yeenaa on Mar 6, 2017, 2:18:41 AM Last bumped on May 23, 2017, 11:18:12 PM |
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Interessting build. But it seems a bit squishy to me, how much ES do you have in final gear? # Silvershell - Level 42 Shadow - Ledge Cruel |
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" I almost scratched 10k ES (Being Lowlife). It was not squishy at all, given Vinktars is present. I will remake this character in Legacy and try out the threshhold jewel and then I can link Items and screenshots to the guide when I got it up and running again :) |
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" Do you have any evidence of this? |
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" It may have been just a coincidence, but when I used Sin's rebirth i got more damage than from shadows and dust's unholy might. I will soon get another SIN's rebirth and I can test it again when I re-level this char. I'll take it down for now cause you really made me insecure about that part now :P |
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" Thanks for the guide. Just curious when you say "Dagger with high APS/iAS, Spell Damage, Global Crit, Lightning Damage to Spells" Do we need the "lightning damage to spells", or just "lightning damage 1 x 1" is fine. For example: something like this okay? just wondering because i'm following this guys build: https://www.pathofexile.com/account/view-profile/adrinatoren/characters he's 98 in hc ladder, using EK nova "Good thing they nerfed the carto, it wasn't fun to find one in every map." - Haborym Last edited by monkuar on Mar 14, 2017, 12:52:47 PM |
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" The "Lightning damage to spells" is the one that applies the damage to our EK spell. The other one just to attacks. It is not a must and the dagger is fine for now, but it does help with winktar leeching :) Also the base of the dagger should preferably be an imperial skean or an ambusher for their higher base attack speed (faster movement skills = faster clearing). Again, that's just a QoL for the "feeling" anyways, it is not a must. Keep that dagger for now and farm up until you can afford something like this: http://poe.trade/search/okorikiomohoni THen you can look to minmax and start to look for some with crit multi aswell but those will be expensive (1ex+ with those mods, even on sh*t rolls, sadly). Hope that helped and you got an idea on what to look for :) I have not yet started my re-enactment of this character, but I feel like I will do that today or tomorrow :) |
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" Ty so much. So the "Adds Lightning Damage" is not the same as "Lightning Damage to Attacks"? But wait, isn't the regular lightning damage added it to our spells too? So if we can find that and a "added to spells" it basically means more DPS? "Good thing they nerfed the carto, it wasn't fun to find one in every map." - Haborym |
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" No :P The "Adds # Lightning Damage" adds the damage to the weapon. Damage from weapons never works with spells, only with attacks (like Blade Flurry for example). "Adds # lightning damage to attacks" is added directly to the attack, not through the weapon which the attack bases off of. "Adds # Lightning damage to spells" is the only flat spell damage a weapon (well, some weapons, not all can have such mods, for example swords and axes) can give us. It is confusing to get to know this but once you understand how different mods interact with different skill types you'll be fine! Additionally, you'll get a feeling for what kind of drops are worth keeping and what is not, as well. :) Last edited by Yeenaa on Mar 14, 2017, 2:42:16 PM |
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Awww I see.. I get it now, thank you! I was getting confused because I have a dagger: And kept thinking why is lightning damage getting added to my tooltip. But then I have a "to spells" roll... lol that's why! "Good thing they nerfed the carto, it wasn't fun to find one in every map." - Haborym Last edited by monkuar on Mar 14, 2017, 3:15:37 PM |
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Ranger - [2.6] ScummyNinja - An Ethereal Knives build - Forum - Path of Exile (2024)
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