Ethereal Knives of Lingering Blades (2024)

Added Fire Damage Support

Supports any skill that hits enemies.

Greater Multiple Projectiles Support

Supports projectile skills.

Lesser Multiple Projectiles Support

Supports projectile skills.

Faster Projectiles Support

Supports projectile skills.

Added Cold Damage Support

Supports any skill that hits enemies.

Added Lightning Damage Support

Supports any skill that hits enemies.

Increased Critical Strikes Support

Supports any skill that hits enemies.

Increased Critical Damage Support

Supports any skill that hits enemies.

Knockback Support

Supports any skill that hits enemies.

Life Leech Support

Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.

Added Chaos Damage Support

Supports any skill that hits enemies.

Stun Support

Supports any skill that hits enemies, making it easier to stun enemies with those skills.

Pierce Support

Supports projectile skills.

Trap Support

Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.

Item Rarity Support

Supports any skill that can kill enemies.

Faster Casting Support

Supports non-instant spell skills.

Increased Duration Support

Supports any skill with a duration.

Cold to Fire Support

Supports any skill that hits enemies.

Combustion Support

Supports any skill that hits enemies.

Elemental Proliferation Support

Supports any skill that hits enemies, or could otherwise apply elemental ailments.

Culling Strike Support

Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.

Iron Will Support

Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.

Spell Totem Support

Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.

Blastchain Mine Support

Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.

Chance to Flee Support

Supports any skill that hits enemies.

Blind Support

Supports any skill that hits enemies.

Fire Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.

Cold Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.

Lightning Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.

Elemental Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.

Chain Support

Supports projectile skills, and any other skills that chain.

Fork Support

Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.

Returning Projectiles Support

Supports projectile skills.

Spell Echo Support

Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, blink skills, or skills with a reservation.

Power Charge On Critical Support

Supports any skill that hits enemies.

Burning Damage Support

Supports any skill that hits enemies, or can deal burning damage directly.

Hextouch Support

Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.

Slower Projectiles Support

Supports projectile skills.

Less Duration Support

Supports any skill that has a duration.

Cast on Death Support

Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.

Cast when Damage Taken Support

Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.

Cast when Stunned Support

Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.

Block Chance Reduction Support

Supports any skill that hits enemies.

Physical to Lightning Support

Supports any skill that hits enemies.

Ice Bite Support

Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.

Hypothermia Support

Supports any skill that deals damage.

Innervate Support

Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.

Critical Strike Affliction Support

Supports any skill that hits enemies.

Void Manipulation Support

Supports any skill that deals damage.

Controlled Destruction Support

Supports attack skills, or spell skills that deal damage.

Swift Affliction Support

Supports any skill that has a duration, or can hit enemies to inflict ailments on them.

Elemental Focus Support

Supports any skill that hits or burns enemies, or inflicts elemental ailments.

Ignite Proliferation Support

Supports any skill that hits enemies.

Chance to Poison Support

Supports any skill that hits enemies.

Deadly Ailments Support

Supports any skill that hits enemies.

Decay Support

Supports any skill that hits enemies.

Efficacy Support

Supports any skill that deals damage or has a duration.

Vile Toxins Support

Supports any skill that hits enemies.

Immolate Support

Supports any skill that hits enemies.

Unbound Ailments Support

Supports any skill that hits enemies or inflicts ailments

Brutality Support

Supports any skill that deals damage.

Arcane Surge Support

Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.

Summon Phantasm Support

Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.

Bonechill Support

Supports any skill that can chill enemies or create chilling areas.

Energy Leech Support

Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.

Unleash Support

Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.

High-Impact Mine Support

Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.

Awakened Added Fire Damage Support

Supports any skill that hits enemies.

Awakened Brutality Support

Supports any skill that deals damage.

Awakened Burning Damage Support

Supports any skill that hits enemies, or can deal burning damage directly.

Awakened Fire Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.

Awakened Added Cold Damage Support

Supports any skill that hits enemies.

Awakened Chain Support

Supports projectile skills, and any other skills that chain.

Awakened Cold Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.

Awakened Deadly Ailments Support

Supports any skill that hits enemies.

Awakened Fork Support

Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.

Awakened Greater Multiple Projectiles Support

Supports projectile skills.

Awakened Swift Affliction Support

Supports any skill that has a duration, or can hit enemies to inflict ailments on them.

Awakened Void Manipulation Support

Supports any skill that deals damage.

Awakened Added Chaos Damage Support

Supports any skill that hits enemies.

Awakened Added Lightning Damage Support

Supports any skill that hits enemies.

Awakened Controlled Destruction Support

Supports attack skills, or spell skills that deal damage.

Awakened Hextouch Support

Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.

Awakened Elemental Focus Support

Supports any skill that hits or burns enemies, or inflicts elemental ailments.

Awakened Lightning Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.

Awakened Spell Echo Support

Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, blink skills, or skills with a reservation.

Awakened Unbound Ailments Support

Supports any skill that hits enemies or inflicts ailments

Awakened Unleash Support

Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.

Archmage Support

Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.

Pinpoint Support

Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.

Trinity Support

Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.

Cruelty Support

Supports any skill that hits enemies. Minions cannot gain Cruelty.

Overcharge Support

Supports any skill that hits enemies.

Spellblade Support

Supports spells that hit enemies. Cannot modify the skills of minions.

Devour Support

Supports any skill that hits enemies.

Sacrifice Support

Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.

Sadism Support

Supports any skill that hits enemies.

Ethereal Knives of Lingering Blades (2024)
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